

Export as vertex colors will determine the color of each face (triangle in the mesh).Export as single color will give the same color to all parts in the scene.

TURN ON BLEND EDGE IN KEYSHOT 5 HOW TO
Texture Mode Select how to translate materials and textures.A folder will be created for all the exported files.

stl files Enable this if you want KeyShot to export each part to a separate STL file. This will be updated if you change the Model Scale or the Export Units.
